Wildebeest Chess
Invented by: R. Wayne Schmittberger, 1987
Game hierarchy
• Game
• Generic Chess
• Generic x10
• Generic 11x10
• Wildebeest Chess
Board
FEN: rnccwkqbbnr/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/RNBBQKWCCNR w KAka - 0 1
Piece Types
Internal Name | Name | Notation | Added By | Notes |
King | King | K | Generic Chess | royal; can castle |
Pawn | Pawn | P | Generic Chess | can promote; en passant; pawn structure evaluation |
Queen | Queen | Q | Wildebeest Chess | trap king on back rank bonus |
Rook | Rook | R | Wildebeest Chess | castling partner; open file bonus; trap king on back rank bonus |
Bishop | Bishop | B | Wildebeest Chess | colorbinding evaluation; outpost bonus |
Knight | Knight | N | Wildebeest Chess | outpost bonus |
Camel | Camel | C | Wildebeest Chess | colorbinding evaluation |
Wildebeest | Wildebeest | W | Wildebeest Chess | |
Game Variables
Name = "Wildebeest Chess"
Invented = "1987"
InventedBy = "R. Wayne Schmittberger"
NumberOfSquareColors = 2
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}" FENStart = "#{Array} w #default #default 0 1"
Array = "rnccwkqbbnr/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/RNBBQKWCCNR"
DeduplicateMoves = false
StaticExchangeEvaluation = true
Declared in Generic Chess:
StalemateResult = Loss
PromotionRule = Standard
PromotionTypes = "QW"
BareKing = false
EnPassant = true
PromotingType = Pawn
CastlingType = King
Declared in Generic x10:
PawnMultipleMove = Wildebeest
Declared in Generic 11x10:
Castling = Wildebeest
Rules
MoveCompletionDefaultRule
BasicPromotionRule
EnPassantRule
CheckmateRule
Move50Rule
FlexibleCastlingRule
RepetitionDrawRule
Evaluations
PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation
OutpostEvaluation
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